Can the Air Force train new pilots without planes?

| November 17, 2022

They’re gonna try. Worlds greatest military power that’s ever existed and we’re strapping our new pilots into VR goggles to teach them how to fly multi-engine combat aircraft. You can’t make this shit up. What’s next, is the Navy going to teach seamanship exclusively from stone frigates? Are the Marines going to teach amphibious assaults by having boots play Call of Duty on their iPhones?

From Air Force Times;

Airmen are gearing up for what could be the most consequential move in military pilot training since the Air Force was created in 1947: teaching students to fly without stepping foot in a real airplane.

The new program, known as “Air Mobility Fundamentals-Simulator,” is the Air Force’s next step in a yearslong attempt to modernize pilot training without sacrificing quality. It’s also an opportunity for the service to embrace more cost-effective technology and retire its 30-year-old fleet of T-1A Jayhawk trainer jets.

But experts warn that turning out experienced pilots is more complicated than trading an airworthy cockpit for a replica.

There’s a lot of value to a simulator, but there’s something fundamentally different when you’re up in the thin air,” said Heather Penney, a retired Air National Guard fighter pilot who now researches defense policy at the Mitchell Institute for Aerospace Studies. “There’s no do-overs, there’s no resets.”

Here’s how it works: The first military aircraft a new student touches is the T-6A Texan II jet, as part of the undergraduate pilot training curriculum. Earning pilot’s wings in the T-6 takes about seven months, at which point a trainee is selected to continue on the fighter-bomber track or the mobility track.

About 900 students are picked for mobility-track pilot slots each year. Those airmen, who train to fly cargo and tanker aircraft as well as special operations and intelligence-gathering planes, typically spend about five months in the T-1 — an intermediate step toward their operational unit.

Those who pass the T-1 course then move on to learn about their assigned aircraft.

Starting in January, the interim step — known as specialized undergraduate pilot training — will use only simulators to teach more advanced flight skills in 75 days. That includes the current T-1 simulator and a newly designed, more generic virtual-reality cockpit from Redbird Flight Simulations.

“For the types of things that they do in the T-1, a sim is a great place to do that at a much lower operational cost,” Josh Harnagel, marketing vice president at Redbird, told Air Force Times.

There’s much more at the source. I assume this is the Redbird simulator they’re looking at. It’s their top of the line model, and we’re going to go with nothing but the best, right? Though the article talks about VR headsets, which are not these motion simulators.

Simulators are great, and there’s a ton of stuff you can learn in one. The cost savings alone compared to actual seat time is immense. I just can’t see how cranking out pilots that have never flown can be a good idea. It’s not like these mistakes are paid for in blood. At least not the blood of the people making the decisions.

Category: "Your Tax Dollars At Work", Air Force

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jeff LPH 3 63-66

What a screwed up pilot program the AF wants to start by teaching student trainees how to pilot a pilotless pilot in an airplane simulater.

USMC Steve

Nope. We are renting canoes to paddle ashore. Same basic principle without the diesel fumes making everyone puke.

KoB

Make the Good Idea Fairy that came up with this proposal the cargo for the FIRST (ht 2 Hack Stone) Flights and I’m good with it.

Next step is to use a Training Device invented by the Hasbro Corporation to teach surgeons their job.

Atlanticcoast63

…..You know, a year or so back, we lost a brand new F-16 pilot at Shaw AFB. The kid had NEVER done an aerial refueling before he got out to the real world (too expensive, y know) and then some genius scheduled his first refueling mission at night. He didn’t make it and got rattled to the point where they sent him back to Shaw….and he screwed up his landing, critically damaging his landing gear. He got it airborne again

, but the folks in the tower never told him the gear was bad, and when he landed the second time, it collapsed.

He ejected, and died seconds later when he rode the seat down due to a known defect (and possible counterfeit parts) in the seat that they just hadn’t gotten around to fixing.

Goddamned disgraceful that now they want to stop teaching them to fly in, you know, airplanes.

26Limabeans

Bayonet training with a 2×4.
I can just see the on line videos.

Mick

Not a chance in hell that this would ever actually work. Demotards tried once before to push a similar transition to “all simulator training” for pilots/aircrew during the Clinton years, with the intent to save money by reducing operational flight hour costs for all type/model/series of aircraft. It didn’t work; it was a dumbass idea back then, and it’s still a dumbass idea today.

This will never work because in a flight simulator, it’s impossible to replicate the “pucker factor” that pilots and aircrew experience while flying/trying to land at night in shitty weather and with minimum fuel. For Naval Aviators, NFOs, and Naval Aircrewmen, add in the additional thrills, chills, and spills of trying to bring it aboard and land on the ship under those same conditions.

Pilots and aircrew in simulators always know that if they f*ck the dog and crash during their simulated flight, they’ll still go home that night.

This is not so in actual flight operations in real aircraft.

AW1Ed

The push to over-simulation was creeping into the Navy flight test community as I left. Sims are good for a lot of things. This is not one of them.

Mick

Concur.

I always found the simulators to be very useful for:

  • Initial cockpit familiarization (start up, shut down, etc.)
  • Cockpit ordnance switchology training
  • Ordnance delivery procedure training
  • Emergency procedure training
  • Instrument procedure training
  • Shipboard launch/recovery procedure training
  • Basic tactical training

However, as you well know, simulators will never replicate that shitty feeling you get during Blue Water ops when you realize that you’ve got to bring it aboard on this pass or you’re going for an unplanned/unwanted swim.

Last edited 1 year ago by Mick
AW1Ed

All that, and in my other Test world sims were good for:
-Functional test (smack the switch, light the light, change the mode)
-Stability and max system performance
-Fix verification not requiring flight
-Most important- confirm system has a good chance of successful flight testing

My near continuous mantra to software developers and Big Contractor testers, “I’m not flying your lab on a mission” and my personal favorite “It passes the requirement and is operationally useless. High level deficiency in work.”

Mick

Ha!

Harry

Now we are on a common level with the Norks…

https://youtu.be/oxnfS1kB8CE

5JC

Hell lets go with it, just go CoD 20 with the whole thing, or better yet a Taste of Armageddon.

Graybeard

Advise all our bright-eyed intelligent young men and women to NOT, I repeat, NOT join the military for the foreseeable future.

When they are killed in “A Tragic Training Accident” the bastards who did this to them will not be held accountable – until Judgement Day.

SFC D

At a time like this, you have to ask yourself:

“What would Lex say?”

Last edited 1 year ago by SFC D
Atlanticcoast63

….I suspect I know what Lex would have said, and it wouldn’t have been printable HERE.

Anonymous

CIBs for playing Call of Duty next– it’s safer and less butthurt, you know! /sarc

Anonymous

Also… Air Force’s arduous four (4) days of field training cut down to 36 hours in “improvement” of Basic Military Training (BMT) at Lackland:
https://www.yahoo.com/news/air-force-end-basic-training-145459184.html

Drag Racing Maniac

To be fair, it used to be about 12 hours when I went to basic.